, including all inherited members.
| affineNoise | gcop::System< Body2dState, 6, c > | |
| Body2d(Body2dForce< c > *f=0) | gcop::Body2d< c > | |
| d | gcop::Body2d< c > | |
| FlatToStateAndControls(Body2dState &x, Vectorcd &u, const std::vector< VectorXd > &y) | gcop::System< Body2dState, 6, c > | [virtual] |
| force | gcop::Body2d< c > | |
| I | gcop::Body2d< c > | |
| internalState | gcop::System< Body2dState, 6, c > | |
| Matrix3cd typedef | gcop::Body2d< c > | |
| Matrix6cd typedef | gcop::Body2d< c > | |
| Matrixcd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixcnd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixmd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixmnd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixncd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixnd typedef | gcop::System< Body2dState, 6, c > | |
| Matrixnmd typedef | gcop::System< Body2dState, 6, c > | |
| Noise(Matrixnd &Q, double t, const Body2dState &x, const Vectorcd &u, double dt, const Vectormd *p=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| NoiseMatrix(Matrixnd &Q, double t, const Body2dState &x, const Vectorcd &u, double h, const Vectormd *p=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| np | gcop::System< Body2dState, 6, c > | |
| P | gcop::System< Body2dState, 6, c > | |
| print(const Body2dState &x) const | gcop::System< Body2dState, 6, c > | [inline, virtual] |
| Rec(Body2dState &x, double h) | gcop::System< Body2dState, 6, c > | [inline, virtual] |
| Reset(const Body2dState &x, double t=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| StateAndControlsToFlat(VectorXd &y, const Body2dState &x, const Vectorcd &u) | gcop::System< Body2dState, 6, c > | [virtual] |
| Step(Body2dState &xb, double t, const Body2dState &xa, const Vectorcd &u, double h, const VectorXd *p=0, Matrix6d *A=0, Matrix6cd *B=0, Matrix< double, 6, Dynamic > *C=0) | gcop::Body2d< c > | |
| System< Body2dState, 6, c >::Step(Body2dState &xb, double t, const Body2dState &xa, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| System< Body2dState, 6, c >::Step(Body2dState &xb, double t, const Body2dState &xa, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| System< Body2dState, 6, c >::Step(Body2dState &xb, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| System< Body2dState, 6, c >::Step(const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| System< Body2dState, 6, c >::Step(Body2dState &xb, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Body2dState, 6, c > | [virtual] |
| System(Manifold< Body2dState, _nx > &X, int nu=0, int np=0) | gcop::System< Body2dState, 6, c > | |
| t | gcop::System< Body2dState, 6, c > | |
| U | gcop::System< Body2dState, 6, c > | |
| Vectorcd typedef | gcop::Body2d< c > | |
| Vectormd typedef | gcop::System< Body2dState, 6, c > | |
| Vectornd typedef | gcop::System< Body2dState, 6, c > | |
| x | gcop::System< Body2dState, 6, c > | |
| X | gcop::System< Body2dState, 6, c > | |