GCOP
1.0
|
#include <body3dmanifold.h>
Public Member Functions | |
void | Lift (Vector12d &v, const Body3dState &xa, const Body3dState &xb) |
void | Retract (Body3dState &xb, const Body3dState &xa, const Vector12d &v) |
void | dtau (Matrix12d &M, const Vector12d &v) |
void | Adtau (Matrix12d &M, const Vector12d &v) |
Static Public Member Functions | |
static Body3dManifold & | Instance () |
void Body3dManifold::Adtau | ( | Matrix12d & | M, |
const Vector12d & | v | ||
) |
References Instance().
void Body3dManifold::dtau | ( | Matrix12d & | M, |
const Vector12d & | v | ||
) |
References Instance().
Body3dManifold & Body3dManifold::Instance | ( | ) | [static] |
void Body3dManifold::Lift | ( | Vector12d & | v, |
const Body3dState & | xa, | ||
const Body3dState & | xb | ||
) |
References Instance().
void Body3dManifold::Retract | ( | Body3dState & | xb, |
const Body3dState & | xa, | ||
const Vector12d & | v | ||
) |
References Instance().