, including all inherited members.
affineNoise | gcop::System< Point3dState, 6, 3 > | |
FlatToStateAndControls(Point3dState &x, Vectorcd &u, const std::vector< VectorXd > &y) | gcop::System< Point3dState, 6, 3 > | [virtual] |
internalState | gcop::System< Point3dState, 6, 3 > | |
Matrixcd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixcnd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixmd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixmnd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixncd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixnd typedef | gcop::System< Point3dState, 6, 3 > | |
Matrixnmd typedef | gcop::System< Point3dState, 6, 3 > | |
Noise(Matrix6d &Q, double t, const Point3dState &x, const Vector3d &u, double dt, const VectorXd *p=0) | gcop::Point3d | |
System< Point3dState, 6, 3 >::Noise(Matrixnd &Q, double t, const Point3dState &x, const Vectorcd &u, double dt, const Vectormd *p=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
NoiseMatrix(Matrixnd &Q, double t, const Point3dState &x, const Vectorcd &u, double h, const Vectormd *p=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
np | gcop::System< Point3dState, 6, 3 > | |
P | gcop::System< Point3dState, 6, 3 > | |
Point3d() | gcop::Point3d | |
print(const Point3dState &x) const | gcop::System< Point3dState, 6, 3 > | [inline, virtual] |
Rec(Point3dState &x, double h) | gcop::System< Point3dState, 6, 3 > | [inline, virtual] |
Reset(const Point3dState &x, double t=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
sa | gcop::Point3d | |
StateAndControlsToFlat(VectorXd &y, const Point3dState &x, const Vectorcd &u) | gcop::System< Point3dState, 6, 3 > | [virtual] |
Step(Point3dState &xb, double t, const Point3dState &xa, const Vector3d &u, double h, const VectorXd *p=0, Matrix6d *A=0, Matrix63d *B=0, Matrix6Xd *C=0) | gcop::Point3d | |
System< Point3dState, 6, 3 >::Step(Point3dState &xb, double t, const Point3dState &xa, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
System< Point3dState, 6, 3 >::Step(Point3dState &xb, double t, const Point3dState &xa, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
System< Point3dState, 6, 3 >::Step(Point3dState &xb, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
System< Point3dState, 6, 3 >::Step(const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
System< Point3dState, 6, 3 >::Step(Point3dState &xb, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
System(Manifold< Point3dState, _nx > &X, int nu=0, int np=0) | gcop::System< Point3dState, 6, 3 > | |
t | gcop::System< Point3dState, 6, 3 > | |
U | gcop::System< Point3dState, 6, 3 > | |
Vectorcd typedef | gcop::System< Point3dState, 6, 3 > | |
Vectormd typedef | gcop::System< Point3dState, 6, 3 > | |
Vectornd typedef | gcop::System< Point3dState, 6, 3 > | |
X | gcop::System< Point3dState, 6, 3 > | |
x | gcop::System< Point3dState, 6, 3 > | |
~Point3d() | gcop::Point3d | [virtual] |