, including all inherited members.
| affineNoise | gcop::System< Point3dState, 6, 3 > | |
| FlatToStateAndControls(Point3dState &x, Vectorcd &u, const std::vector< VectorXd > &y) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| internalState | gcop::System< Point3dState, 6, 3 > | |
| Matrixcd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixcnd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixmd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixmnd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixncd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixnd typedef | gcop::System< Point3dState, 6, 3 > | |
| Matrixnmd typedef | gcop::System< Point3dState, 6, 3 > | |
| Noise(Matrix6d &Q, double t, const Point3dState &x, const Vector3d &u, double dt, const VectorXd *p=0) | gcop::Point3d | |
| System< Point3dState, 6, 3 >::Noise(Matrixnd &Q, double t, const Point3dState &x, const Vectorcd &u, double dt, const Vectormd *p=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| NoiseMatrix(Matrixnd &Q, double t, const Point3dState &x, const Vectorcd &u, double h, const Vectormd *p=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| np | gcop::System< Point3dState, 6, 3 > | |
| P | gcop::System< Point3dState, 6, 3 > | |
| Point3d() | gcop::Point3d | |
| print(const Point3dState &x) const | gcop::System< Point3dState, 6, 3 > | [inline, virtual] |
| Rec(Point3dState &x, double h) | gcop::System< Point3dState, 6, 3 > | [inline, virtual] |
| Reset(const Point3dState &x, double t=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| sa | gcop::Point3d | |
| StateAndControlsToFlat(VectorXd &y, const Point3dState &x, const Vectorcd &u) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| Step(Point3dState &xb, double t, const Point3dState &xa, const Vector3d &u, double h, const VectorXd *p=0, Matrix6d *A=0, Matrix63d *B=0, Matrix6Xd *C=0) | gcop::Point3d | |
| System< Point3dState, 6, 3 >::Step(Point3dState &xb, double t, const Point3dState &xa, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| System< Point3dState, 6, 3 >::Step(Point3dState &xb, double t, const Point3dState &xa, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| System< Point3dState, 6, 3 >::Step(Point3dState &xb, const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| System< Point3dState, 6, 3 >::Step(const Vectorcd &u, double h, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| System< Point3dState, 6, 3 >::Step(Point3dState &xb, const Vectorcd &u, double h, const Vectornd &w, const Vectormd *p=0, Matrixnd *A=0, Matrixncd *B=0, Matrixnmd *C=0, Matrixnd *D=0) | gcop::System< Point3dState, 6, 3 > | [virtual] |
| System(Manifold< Point3dState, _nx > &X, int nu=0, int np=0) | gcop::System< Point3dState, 6, 3 > | |
| t | gcop::System< Point3dState, 6, 3 > | |
| U | gcop::System< Point3dState, 6, 3 > | |
| Vectorcd typedef | gcop::System< Point3dState, 6, 3 > | |
| Vectormd typedef | gcop::System< Point3dState, 6, 3 > | |
| Vectornd typedef | gcop::System< Point3dState, 6, 3 > | |
| X | gcop::System< Point3dState, 6, 3 > | |
| x | gcop::System< Point3dState, 6, 3 > | |
| ~Point3d() | gcop::Point3d | [virtual] |